Update: There is a downside to this, which is the preferred method of exporting seems to be the Autodesk .fbx file format. As soon as I get an exported model to work flawlessly I will be add it here. Exporting to .fbx: Coming soon… Exporting to .x (DirectX): So there was an excellent recent change which […]
Posts Tagged ‘Exporting Models’
Blender 2.61 to XNA 3.1
Posted in Blender, XNA, tagged Blender, Blender 2.61, Exporting Models, Python, XNA3.1 on December 21, 2011 | Leave a Comment »