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Archive for the ‘Games’ Category

Introduction: I recently found myself interested in the calculation of the state space, particularly the size, of the game TicTacToe. For what reason, it is beyond me, but as I soon discovered many people went about it all wrong. Before I show, what I think to be an interesting method of calculating the state-space size, […]

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If you’re new to League of Legends and want to play, let me refer you. The focus of this article┬áis to address a couple of broadcast issues I noticed in Season two that I hope will be addressed in time for Season three. Season Two: Riot and the season two play off teams did a […]

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Introduction: I was a member of a team for Global Game Jam 2012 (GGJ) in Charlotte NC. We put a game together named OuROBOros, which was the theme of GGJ-2012. The game is still in development as we are trying to finalize a couple of aspects.

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Introduction: Back in 2009 I enrolled in a course at UNC-Charlotte, Intelligent Systems, taught by Dr. Jing Xiao. In that course it was a requirement to conduct an AI based project which would last the final four weeks of the course. There are two ways to do a class project, one where you get the […]

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